<link rel="stylesheet" href="styles.d067c61407eacd2e.css">
Seit 2024 ist media/rep/ bereits ein Teil des FID Media, was sich bisher aber weder im Namen noch im Erscheinungsbild widergespiegelt hat. Nun erfolgt die Umbenennung in FID Media Publish und auch das Design wurde im Zuge des neuen Corporate Design überarbeitet. Inhalte, Struktur und Funktionen bleiben aber alle wie gewohnt. Wenn Sie Publikationen einreichen möchten, wenden Sie sich bitte an: fid-media-publish@uni-marburg.de

Im Selbstversuch 24 Stunden in der virtuellen Realität

dc.creatorSteinicke, Frank
dc.creatorBruder, Gerd
dc.date.accessioned2022-04-22T13:30:35Z
dc.date.available2022-04-22T13:30:35Z
dc.date.issued2015
dc.description.abstractVirtual and digital worlds have become an essential part of our daily life, and many activities that we used to perform in the real world such as communication, e-commerce, or games, have been transferred to the virtual world nowadays. This transition has been addressed many times by science fiction literature and cinematographic works, which often show dystopic visions in which humans live their lives in a virtual reality (VR)-based setup, while they are immersed into a virtual or remote location by means of avatars or surrogates. In order to gain a better understanding of how living in such a virtual environment (VE) would impact human beings, we conducted a selfexperiment in which we exposed a single participant in an immersive VR setup for 24 hours (divided into repeated sessions of two hours VR exposure followed by ten minutes breaks), which is to our knowledge the longest documented use of an immersive VE so far. We measured different metrics to analyze how human perception, behavior, cognition, and motor system change over time in a fully isolated virtual world.en
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/18162
dc.identifier.urihttps://mediarep.org/handle/doc/19148
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:1869-7178
dc.relation.isPartOfisbn:978-3-89472-714-7
dc.rightsCreative Commons Attribution Share Alike 4.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by-sa/4.0
dc.subjecttechnologyen
dc.subjectimmersive mediaen
dc.subjectvirtual worlden
dc.subjectvirtual realityen
dc.subject.ddcddc:770
dc.titleIm Selbstversuch 24 Stunden in der virtuellen Realitätde
dc.typebookPart
dc.type.statuspublishedVersion
dspace.entity.typeBookParten
local.academicbookseriesJahrbuch immersiver Medien
local.coverpage2022-04-22T16:31:56
local.source.epage26
local.source.issueTitleDie mediatisierte Gesellschaft: Leben und Arbeiten mit immersiven Medien
local.source.spage13
local.source.volume7

Get It

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
JiM_2015_13_26_Steinicke_Bruder_Selbstversuch_virtuelle_Realitaet.pdf
Size:
12.47 MB
Format:
Adobe Portable Document Format