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Playing the City. The Heidelberg Project in Detroit

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Abstract

This article reads the Heidelberg Project, an outdoor art installation created from found objects, abandoned houses, and empty lots in a primarily African American neighborhood in Detroit that was started by artist Tyree Guyton in 1986, as a prominent example of playing in and with the city: as an attempt to transform a bleak environment into a creative space that challenges dominant conceptions of urban decay and disillusion. The article uses various approaches from play theory – drawn, among others, from Huizinga's Homo Ludens, von Neumann and Morgenstern's Theory of Games and Economic Behavior, and Sutton-Smith's Ambiguity of Play – to suggest that the project's playful transformation of castoff everyday items into culturally meaningful artifacts aims to redefine popular discourses about the failing American postindustrial city.

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DetroitSpielStadtStadtentwicklung

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